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Exterminalo

Exterminalo

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Devlog

  • Player progression system
    October 21, 2025 by Tomasayshi#RTS, #PixelArt, #2D, #Space, #Sci-Fi, #s-f, #Strategy, #Exploration
    I'm working on the player progression system. During battles on asteroids and while exploring space in the ship, players earn experience points. Reaching XP thresholds unlocks new levels, which grant... Continue reading
  • New Asteroid Types in Progress
    October 08, 2025 by Tomasayshi#scifi, #strategy, #RTS, #tactics, #battle, #aliens, #soldiers, #asteroids
    I’m working on a new set of asteroid environments with unique visuals and traits. Each sector will feature different asteroid types—rocky, volcanic, and more to come—each with its own look both... Continue reading
  • First Released
    September 28, 2025 by Tomasayshi#Release, #sci-fi, #RTS, #space, #asteroids, #soldiers, #tactics, #strategy
    After two years of development, I’m releasing the first demo of the game. Still in development are space-station features such as: - crew recruitment, - ship refitting dock. I also plan to add more... Continue reading
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Updated 18 days ago